Tag: Cleric

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  • Forge Domain

    _The gods of the forge are patrons of artisans who work with metal, from a humble blacksmith who keeps a village in horseshoes and plow blades to the mighty elf artisan whose diamond-tipped arrows of mithral have felled demon lords. The gods of the forge …

  • Grave Domain

    _Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse’s workings. To resist death, or to desecrate the dead’s rest, is an abomination. Deities of the grave …

  • Protection Domain

    _The protection domain is the purview of deities who charge their followers to shield the weak from the strong. The gods’ faithful dwell in villages and towns on the borderlands, where they help bolster defenses and seek out evils to defeat. These gods …

  • Cleric Features

    h3. *Divine Domain* Choose one domain related to your deity, such as Life. The Life domain is detailed at the end of the class description, and provides examples of gods associated with it. Your choice grants you domain Spells and other features when …

  • Cleric Spells

    h3. *Spellcasting Ability* Wisdom is your spellcasting ability for your cleric Spells. The power of your Spells comes from your devotion to your deity. You use your Wisdom whenever a cleric spell refers to your spellcasting ability. In addition, you …

  • Life Domain

    _The Life domain focuses on the vibrant positive energy—one of the fundamental forces of the universe—that sustains all life. The gods of life promote vitality and health through Healing the sick and wounded, caring for those in need, and driving away the …

  • Herbert Westfall

    You can't remember the city you came from, it was just a hole in a hill. You can't even remember the people in it, really. What you can remember is the church: the priesthood of Helm, God of Protection. Something difficult in your life brought you to them …